{"id":155,"date":"2016-04-14T15:35:17","date_gmt":"2016-04-14T15:35:17","guid":{"rendered":"http:\/\/aurel.obstacle.ovh\/?page_id=155"},"modified":"2023-06-23T06:25:03","modified_gmt":"2023-06-23T04:25:03","slug":"map-editor","status":"publish","type":"page","link":"https:\/\/aurel.titlepack.io\/index.php\/map-editor\/","title":{"rendered":"MAP EDITOR"},"content":{"rendered":"<div id=\"backontop\"><\/div>\n<div class=\"row\">\n<ul class=\"col-md-6\">\n<li><a href=\"#interface\">INTERFACE<\/a><\/li>\n<li><a href=\"#advcusto\">ADVANCED CUSTOMIZATION<\/a><\/li>\n<li><a href=\"#shortcut\">SHORTCUT<\/a><\/li>\n<li><a href=\"#maptype\">MAPTYPE<\/a><\/li>\n<li><a href=\"#01\">CREATE AND VALIDATE A SIMPLE MAP#01<\/a><\/li>\n<li><a href=\"#02\">CREATE SOME OBSTACLES AND DIFFERENT CHECKPOINTS#02<\/a><\/li>\n<li><a href=\"#03\">UNDERGROUND MAPPING#03<\/a><\/li>\n<li><a href=\"#04\">COPY PASTE &amp; MACROBLOCKS#04<\/a><\/li>\n<li><a href=\"#05\">AIR MAPPING#05<\/a><\/li>\n<li><a href=\"#06\">MIX MAPPING#06<\/a><\/li>\n<li><a href=\"#changemod\">ADD MODS (Environment) (.zip)<\/a><\/li>\n<li><a href=\"#addplugins\">ADD PLUGINS (<span class=\"display-name\">Script.txt)<\/span><\/a><\/li>\n<li><a href=\"#integrateitems\">INTEGRATE ITEMS (Item.gbx) \/ (Pack.gbx)<\/a><\/li>\n<li><a href=\"#skinningobject\">SKINNING OBJECT<\/a><\/li>\n<li><a href=\"#mediatracker\">MEDIATRACKER (intro, text, effects, outro&#8230;)<\/a><\/li>\n<li><a href=\"#suggestionmapeditor\">SUGGESTIONS FOR THE MAP EDITOR<\/a><\/li>\n<\/ul>\n<\/div>\n<hr \/>\n<h3 id=\"interface\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>INTERFACE<\/strong><\/span><\/h3>\n<div style=\"text-align: center;\">\n<hr \/>\n<\/div>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-412 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/Map_Editor_UI_Edited.jpg\" alt=\"Map_Editor_UI_Edited\" width=\"1920\" height=\"1080\" \/><\/p>\n<ol>\n<li>Save the map<\/li>\n<li>Help about the map editor<\/li>\n<li>Terraformation mode to change the landscape<\/li>\n<li>Block mode: list all the blocks of the environment<\/li>\n<li>Paint mode: used to change the image on panes and others blocks like them<\/li>\n<li>Item mode: List all the items available in the <a href=\"http:\/\/doc.maniaplanet.com\/creation\/title\/\">title pack<\/a> and\/or in the folder <code>Documents\\Maniaplanet\\Items<\/code><\/li>\n<li>Macroblock mode: Allows you to add a previous registered macroblock in the map<\/li>\n<li>Delete the block targeted<\/li>\n<li>Undo\/Redo<\/li>\n<li>Select the block targeted on the map<\/li>\n<li>Copy\/paste mode<\/li>\n<li>Switch to freelook mode<\/li>\n<li>Underground mode: Allows you to see\/add blocks underground<\/li>\n<li>Offzone tool: Allows to add offzone in your map (for Shootmania only)<\/li>\n<li>Plugin mode: Allows you to create\/run plugins for the editor<\/li>\n<li>Blocks\/Items lists<\/li>\n<li>Advanced mode: Gives you extra features for the map editor<\/li>\n<li>Mediatracker: Useful if you want to create a video introduction for your map or if you want to change the mood or the vision of the players<\/li>\n<li>Test mode: Test your map, can be loaded with a specific gamemode<\/li>\n<li>Validation state: Gives the state of the validation for the map<\/li>\n<li>Select the current maptype<\/li>\n<li>Edit the properties of the blocks of the map<\/li>\n<li>Name of the map<\/li>\n<li>Name of the author<\/li>\n<li>Size of the map<\/li>\n<li>State of the map<\/li>\n<\/ol>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n<hr \/>\n<h3 id=\"advcusto\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>ADVANCED CUSTOMIZATION<\/strong><\/span><\/h3>\n<hr \/>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-414\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/Map_Editor_UI2_Edited.jpg\" alt=\"Map_Editor_UI2_Edited\" width=\"1920\" height=\"1080\" \/><\/p>\n<ol>\n<li>Set the MapType of the map<\/li>\n<li>Set the map objectives<\/li>\n<li>Edit the thumbnail of the map (used in the maplists)<\/li>\n<li>Edit the comments of the map<\/li>\n<li>A music can be played with this specific map instead the Maniaplanet or Shootmania default musics. The file must be in <code>.ogg<\/code> format.<\/li>\n<li>Creates shadows on the map. Higher quality shadows result in more accurate shadows.<\/li>\n<li>Test the map with a specific gamemode<\/li>\n<li>You can protect your map with a password if you don&#8217;t want your map to be edited by someone else.<\/li>\n<li>Allow you activate several experimental features like the <em>Air Mapping<\/em>, the <em>Mix Mapping<\/em> and the <em>Item Embedding<\/em>. <strong>Those features are experimental because the maps created with one of these features might not work after an update.<\/strong><\/li>\n<\/ol>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n<hr \/>\n<h3 id=\"shortcut\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>SHORTCUT<\/strong><\/span><\/h3>\n<div style=\"text-align: center;\">\n<hr \/>\n<\/div>\n<p><strong>Freelook mode (Hold &#8216;Alt&#8217;)<br \/>\n<\/strong><\/p>\n<p>Hold left mouse button : Move around<br \/>\nHold right mouse button : Look around<br \/>\nMouse wheel : Zoom In\/Out<\/p>\n<p><strong>Building mode<\/strong><\/p>\n<p>Left mouse button : Place a block<br \/>\nHold Left mouse button : Draw roads or terrain<br \/>\nRight mouse button : Rotate a block<br \/>\nMouse wheel : Raise\/Lower block<br \/>\nEnter : Enter racing mode<br \/>\nF1 : Terraformation mode<br \/>\nF2 : Block mode<br \/>\nF3 : Skinning mode<br \/>\nF4 : Item mode<br \/>\nF5 : Macroblock mode<br \/>\nX : Eraser tool<br \/>\nU : Undo last modification<br \/>\nR : Redo last undone modification<br \/>\nLeft Ctrl : Picker tool<br \/>\nC : Copy\/Paste mode<br \/>\nO : Edit Offzone<br \/>\nP : Plugins mode<\/p>\n<p><strong>Building item mode<\/strong><\/p>\n<p>In normal mode, items use a grid to be placed.<br \/>\nPress F4 when you are already in the item mode to activate ghost mode. Items can now be placed anywhere on the map.<br \/>\nBe careful as some texture bugs can appear when combining blocks in the ghost mode.<\/p>\n<p>Arrow keys : Rotate items in the Axe X or Y<br \/>\n+\/- : Rotate items in the Axe Z<\/p>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n<hr \/>\n<h3 id=\"maptype\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>MAPTYPE<\/strong><\/span><\/h3>\n<hr \/>\n<p>A maptype is a file that lists all the blocks that are required to be able to play the map in a specific gamemode. However, a gamemode can work with multiple maptypes if the creator of the gamemode has allowed it.<\/p>\n<p>To change the maptype of a map, you just need to click on the name of the maptype in the editor and a window will open listing all the maptypes available on your folder <code>Documents\\Maniaplanet\\Scripts\\MapTypes<\/code> (and then <code>\\Shootmania<\/code> or <code>\\Trackmania<\/code> depending of the environment, create it if it doesn&#8217;t exists). The maptype can be forced if you create a map from a Title Pack.<\/p>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n<hr \/>\n<h3 id=\"01\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>CREATE AND VALIDATE A SIMPLE MAP#01<\/strong><\/span><\/h3>\n<hr \/>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/o4p6ubDp4GI\" width=\"100%\" height=\"600\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n<hr \/>\n<h3 id=\"02\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>CREATE SOME OBSTACLES AND DIFFERENT CHECKPOINTS#02<\/strong><\/span><\/h3>\n<div style=\"text-align: center;\">\n<hr \/>\n<\/div>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/8J7CbYS-vN4\" width=\"100%\" height=\"600\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n<hr \/>\n<h3 id=\"03\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>UNDERGROUND MAPPING#03<\/strong><\/span><\/h3>\n<hr \/>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/ZDh6ZnnntaM\" width=\"100%\" height=\"600\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n<hr \/>\n<h3 id=\"04\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>COPY PASTE &amp; MACROBLOCKS#04<\/strong><\/span><\/h3>\n<div style=\"text-align: center;\">\n<hr \/>\n<\/div>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/j82QKrZ24RQ\" width=\"100%\" height=\"600\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n<hr \/>\n<h3 id=\"05\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>AIR MAPPING#05<\/strong><\/span><\/h3>\n<hr \/>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/kNw1oOE8jpc\" width=\"100%\" height=\"600\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n<hr \/>\n<h3 id=\"06\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>MIX MAPPING#06<\/strong><\/span><\/h3>\n<hr \/>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/BVs3MopBvb4\" width=\"100%\" height=\"600\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n<hr \/>\n<h3 id=\"changemod\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>ADD MOD (Environment) (.zip)<\/strong><\/span><\/h3>\n<hr \/>\n<p>2 mods are included with ManiaPlanet : Default \/ Nice Day.<\/p>\n<p>You can also use mods created by the community.<\/p>\n<p>Place the .zip here : <code>Documents\\Maniaplanet\\Skins\\Storm\\Mod<\/code><\/p>\n<p><a href=\"https:\/\/docs.google.com\/spreadsheets\/d\/1jAplTUfHnKTnaRg56W2CtyFjrRElLDFgUTZVqcb1ZXk\/edit?usp=sharing\" target=\"_blank\" rel=\"noopener\">Check here<\/a> in Content Links Tag for mods available.<\/p>\n<p>There\u2019s two ways to go about this. If you don\u2019t know which one you need, the direct link approach is probably fine.<\/p>\n<p>Before you get started, <strong>make sure your link is really pointing at the <code>.zip<\/code> file<\/strong>.<\/p>\n<h3 id=\"direct-link-method\" class=\"toc-header\"><strong>Direct link method #1<\/strong><\/h3>\n<ol>\n<li>Copy the direct link to your mod you uploaded earlier.<\/li>\n<li>Hold <kbd>CTRL<\/kbd> when opening your map in Shootmania and paste the link in the URL input field.<\/li>\n<li>Save your map.Direct link method #1<\/li>\n<\/ol>\n<h3 id=\"direct-link-method\" class=\"toc-header\"><strong>Locator file method #2<\/strong><\/h3>\n<ol>\n<li>Create a new text file and paste the direct link to your mod into it.<\/li>\n<li>Save it as <code>YOURMODNAME.zip.loc<\/code> and place it in <code>Shootmania\\Skins\\Storm\\Mod<\/code>.<\/li>\n<li>Hold <kbd>CTRL<\/kbd> when opening your map in Shootmania, choice a moods and then you should find the list of all mods from your computer<\/li>\n<li>Save your map.<\/li>\n<\/ol>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n<hr \/>\n<h3 id=\"addplugins\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>ADD PLUGINS (<span class=\"display-name\">Script.txt)<\/span><\/strong><\/span><\/h3>\n<div style=\"text-align: center;\">\n<hr \/>\n<\/div>\n<p>ManiaPlanet has some plugins already, but you can also use plugins created by the community.<\/p>\n<p>Place them here : <code>Documents\\Maniaplanet\\Scripts\\EditorPlugins<\/code><\/p>\n<p>Press P to access the Plugin Mode and select the plugin you want to use.<\/p>\n<p>Personally, I use CursorCoords which allows you to see the actual position of your cursor in the space.<\/p>\n<p>4 Plugins are included with ManiaPlanet : AutoUnderground \/ BlockModelInCursor \/ CursorCoords \/ LatestBlocks.<\/p>\n<p>Check the forums to find other plugins.<\/p>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n<hr \/>\n<h3 id=\"integrateitems\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>INTEGRATE ITEMS (Item.gbx) \/ PACKS (Pack.gbx)<br \/>\n<\/strong><\/span><\/h3>\n<hr \/>\n<p>Titlepacks can include some items, but you can also add items created by the community.<\/p>\n<p>Place them here : <code>Documents\\Maniaplanet\\Items<\/code><\/p>\n<p>Make sure you unzip the files. You can also create a folder to keep things organised.<\/p>\n<p>For the files <em>pack.gbx<\/em>, place them here : <code>Documents\\Maniaplanet\\Packs<\/code><\/p>\n<p>Check the forums or ManiaPark to find other items\/packs.<\/p>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n<hr \/>\n<h3 id=\"skinningobject\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>SKINNING OBJECT<\/strong><\/span><\/h3>\n<hr \/>\n<p>Some blocks can be painted.<\/p>\n<p>For example, place a tree on the map and select the Skinning Mode.<\/p>\n<p>You can now click on the tree and edit its style.<\/p>\n<p>A minority of blocks can be altered.<\/p>\n<p>You can experiment with lights, advertisements, podium, bunkers&#8230;<\/p>\n<p>If you want to use your own skin, make sure you have a locator to make it visible for other players.<\/p>\n<p>Also, players must have P2P active in the launcher for skins to work.<\/p>\n<p>You can check the &#8220;Locator&#8221; part of the tutorial if you don&#8217;t know how they work.<\/p>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n<hr \/>\n<h3 id=\"mediatracker\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>MEDIATRACKER (intro, text, effects, outro&#8230;)<\/strong><\/span><\/h3>\n<hr \/>\n<p><a href=\"https:\/\/aurel.titlepack.io\/index.php\/mediatracker\/\">Go to MediaTracker page!<\/a><\/p>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n<hr \/>\n<h3 id=\"suggestionmapeditor\" style=\"text-align: center;\"><span style=\"color: #0055c4;\"><strong>SUGGESTION FOR THE MAP EDITOR<\/strong><\/span><\/h3>\n<hr \/>\n<p><span style=\"color: #000000; background-color: #ffff00;\"><strong><span style=\"text-decoration: underline;\"><em>14\/05\/2023<\/em><\/span><\/strong><\/span><br \/>\n<span style=\"color: #ff6600;\">Suggestion #01<\/span> (Map Editor) : Have a marker.<br \/>\nWhen we try a move with the &#8220;Test mode&#8221;, once we leave it, we would have a marker from where the player was at the last moment.<br \/>\nIf it&#8217;s even possible, put the marker just by using an input key would be more simple.<\/p>\n<p><span style=\"color: #ff6600;\">Suggestion #02<\/span> (Map Editor) : See when we place a bumper directly the angle \/ distance, instead of to use the setting icon at the top left<\/p>\n<p><span style=\"color: #ff6600;\">Suggestion #03<\/span> (Map Editor) : Possibility to switch between Spawn &#8211; Checkpoint &#8211; Goal directly from the interface. (it would avoid to click on them manually)<\/p>\n<p><span style=\"color: #ff6600;\">Suggestion #04<\/span> (Map Editor) : The &#8220;Edit Map Setting&#8221;, could be another button (more secondary, because more specific).<br \/>\nThe actual button could be the one to edit Spawn etc&#8230;<\/p>\n<p><span style=\"color: #ff6600;\">Suggestion #05<\/span> (In Game) : When we use Alt for a jump, a new state of jump, let&#8217;s say called &#8220;Jump locked&#8221; which would allow to retry to the same Checkpoint even if you take the next one. Right click could be the way to get this kind of &#8220;Jump locked&#8221; (actually we use left click for the classic jump, or just click one more time on Jump to change states between the &#8220;classic Jump&#8221; and &#8220;Jump locked&#8221;.<\/p>\n<p><span style=\"color: #ff6600;\">Suggestion #06<\/span> (Map Editor) : A button to apply from the current CP properties for all checkpoints.<\/p>\n<p><span style=\"color: #ff6600;\">Suggestion #07<\/span> (Map Editor \/ Ingame) : Display only 1 CP when they are stack. If not possible, way to remove it Ingame<\/p>\n<p><span style=\"background-color: #ffff00; color: #000000;\"><strong><em>23\/06\/2023<\/em><\/strong><\/span><br \/>\n<span style=\"color: #ff6600;\">Suggestion #08<\/span> (TP menu) : Have personal campaigns from users to play. Could have some officials from the TP community, and secondary from other users.<br \/>\nThe most played \/ finished could be displayed<\/p>\n<p style=\"text-align: center;\"><a href=\"#backontop\">Back on Top<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>INTERFACE ADVANCED CUSTOMIZATION SHORTCUT MAPTYPE CREATE AND VALIDATE A SIMPLE MAP#01 CREATE SOME OBSTACLES AND DIFFERENT CHECKPOINTS#02 UNDERGROUND MAPPING#03 COPY PASTE &amp; MACROBLOCKS#04 AIR MAPPING#05 MIX MAPPING#06 ADD MODS (Environment) (.zip) ADD PLUGINS (Script.txt) INTEGRATE ITEMS (Item.gbx) \/ (Pack.gbx) SKINNING OBJECT MEDIATRACKER (intro, text, effects, outro&#8230;) SUGGESTIONS FOR THE MAP EDITOR INTERFACE Save the map&hellip; <a class=\"more-link\" href=\"https:\/\/aurel.titlepack.io\/index.php\/map-editor\/\">Continue reading <span class=\"screen-reader-text\">MAP EDITOR<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"_links":{"self":[{"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/pages\/155"}],"collection":[{"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/comments?post=155"}],"version-history":[{"count":19,"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/pages\/155\/revisions"}],"predecessor-version":[{"id":2564,"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/pages\/155\/revisions\/2564"}],"wp:attachment":[{"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/media?parent=155"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}