{"id":151,"date":"2016-04-14T15:08:39","date_gmt":"2016-04-14T15:08:39","guid":{"rendered":"http:\/\/aurel.obstacle.ovh\/?page_id=151"},"modified":"2023-04-19T07:50:35","modified_gmt":"2023-04-19T05:50:35","slug":"blocks-properties","status":"publish","type":"page","link":"https:\/\/aurel.titlepack.io\/index.php\/blocks-properties\/","title":{"rendered":"BLOCKS PROPERTIES"},"content":{"rendered":"<style style=\"text\/css\">\n  \t.hoverTable{<br \/>\n\t\twidth:100%;<br \/>\n\t\tborder-collapse:collapse;<br \/>\n\t}<br \/>\n\t.hoverTable th,td{<br \/>\n\t\tpadding:7px; border:#fff 1px solid;<br \/>\n\t}<\/p>\n<p>\t\/* Define the hover highlight color for the table row *\/<br \/>\n    .hoverTable tr:hover {<br \/>\n          background-color: none;<br \/>\n    }<br \/>\n<\/style>\n<table class=\"hoverTable\">\n<tbody>\n<tr>\n<th style=\"text-align: center;\"><span style=\"color: #0055c4;\">Block<\/span><\/th>\n<th style=\"text-align: center;\"><span style=\"color: #0055c4;\">Keys ID Editor<\/span><\/th>\n<th style=\"text-align: center;\"><span style=\"color: #0055c4;\">Description (TITLEPACK OBSTACLE)<\/span><\/th>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>SPAWN<\/strong><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-276 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/SPAWN-300x169.jpg\" alt=\"SPAWN\" width=\"300\" height=\"169\" \/><\/p>\n<\/td>\n<td style=\"text-align: center;\">1 &#8211; 1 &#8211; 1<\/td>\n<td>Can be used as a spawn or to respawn.<br \/>\nYou need to place at least 1 spawn on a map.<\/td>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>POLE<\/strong><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-278 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/POLE-300x169.jpg\" alt=\"POLE\" width=\"300\" height=\"169\" \/><\/p>\n<\/td>\n<td style=\"text-align: center;\">1 &#8211; 2 &#8211; 1<\/td>\n<td>The pole is a block used to finish a map.<br \/>\nYou need to place at least one pole on a map.<\/td>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>CHECKPOINT<\/strong> <img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-288 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/CHECKPOINT-300x169.jpg\" alt=\"CHECKPOINT\" width=\"300\" height=\"169\" \/><\/p>\n<\/td>\n<td style=\"text-align: center;\">1 &#8211; 2 &#8211; 6<\/td>\n<td>Used to display checkpoint times, as well as a position to respawn from.<br \/>\nType 1: No rockets ; Type 2: Unlimited rockets ; Type 3: Teleport player to a respawn<br \/>\n<span style=\"color: #ff0000;\">+ Speedboost<br \/>\n<\/span><\/td>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>PODIUM<\/strong> <img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-277 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/PODIUM-300x169.jpg\" alt=\"PODIUM\" width=\"300\" height=\"169\" \/><\/p>\n<\/td>\n<td style=\"text-align: center;\">1 &#8211; 1 &#8211; 8<\/td>\n<td>When placed on a map, an animation showing the podium will show at the end of the map.<\/p>\n<p>You can modify the effects in the &#8220;End Race&#8221; part of the MediaTracker.<\/td>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>OFFZONE<\/strong> <img loading=\"lazy\" decoding=\"async\" class=\"wp-image-681 size-medium aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/OFFZONE-300x169.jpg\" alt=\"\" width=\"300\" height=\"169\" \/><\/p>\n<\/td>\n<td style=\"text-align: center;\">1 &#8211; 5 &#8211; 3<\/td>\n<td>Touching the offzone results in &#8220;dying&#8221;, and the player will respawn at the previous spawn.<\/p>\n<p>The block is mostly used to block shortcuts on a map.<\/td>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>DOOR<\/strong> <img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-286 size-medium\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/DOOR-300x169.jpg\" alt=\"DOOR\" width=\"300\" height=\"169\" \/><\/p>\n<\/td>\n<td style=\"text-align: center;\">1 &#8211; 5 &#8211; 3<\/td>\n<td>A door that opens after the player stands in front of it for 1,5 seconds.<\/td>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>FORCEFIELD<\/strong><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-285 size-medium\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/FORCEFIELD-300x169.jpg\" alt=\"FORCEFIELD\" width=\"300\" height=\"169\" \/><\/p>\n<\/td>\n<td style=\"text-align: center;\">6 &#8211; 12 &#8211; 1<\/td>\n<td>A forcefield that deactivates after being hit by 3 rockets.<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u00a0<strong>TELEPORTER<br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1913 size-medium\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TELEPORTER-300x169.jpg\" alt=\"\" width=\"300\" height=\"169\" srcset=\"https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TELEPORTER-300x169.jpg 300w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TELEPORTER-768x432.jpg 768w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TELEPORTER-1024x576.jpg 1024w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TELEPORTER-1536x864.jpg 1536w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TELEPORTER-1568x882.jpg 1568w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TELEPORTER.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><br \/>\n<\/strong><\/td>\n<td>\n<p style=\"text-align: center;\">2 &#8211; 7 &#8211; 1<\/p>\n<p style=\"text-align: center;\">2 &#8211; 7 &#8211; 5<\/p>\n<\/td>\n<td>With a simple right-click, the player standing on the platform will be teleported towards the portal.<\/td>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>BUMPER LOW<\/strong> <img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-283 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/BUMPER-GREEN-300x169.jpg\" alt=\"BUMPER GREEN\" width=\"300\" height=\"169\" \/><\/p>\n<\/td>\n<td>\n<p style=\"text-align: center;\">2 &#8211; 1 &#8211; 1<\/p>\n<p style=\"text-align: center;\">2 &#8211; 1 &#8211; 2<\/p>\n<p style=\"text-align: center;\">2 &#8211; 1 &#8211; 3<\/p>\n<\/td>\n<td>Launch the player in the air. The distance depends on the type of the bumper.<\/p>\n<p>The power of the bumper is always the same, regardless of the speed the player lands on it with.<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\"><strong>BUMPER MEDIUM<\/strong><br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-284\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/BUMPER-YELLOW-300x169.jpg\" alt=\"BUMPER YELLOW\" width=\"300\" height=\"169\" \/><\/td>\n<td>\n<p style=\"text-align: center;\">2 &#8211; 1 &#8211; 4<\/p>\n<p style=\"text-align: center;\">2 &#8211; 1 &#8211; 5<\/p>\n<p style=\"text-align: center;\">2 &#8211; 1 &#8211; 6<\/p>\n<\/td>\n<td>Launch the player in the air. The distance depends on the type of the bumper.<\/p>\n<p>The power of the bumper is always the same, regardless of the speed the player lands on it with.<\/td>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>BUMPER HIGH<\/strong> <img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-282 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/BUMPER-BLUE-300x169.jpg\" alt=\"BUMPER BLUE\" width=\"300\" height=\"169\" \/><\/p>\n<\/td>\n<td>\n<p style=\"text-align: center;\">2 &#8211; 1 &#8211; 7<\/p>\n<p style=\"text-align: center;\">2 &#8211; 1 &#8211; 8<\/p>\n<p style=\"text-align: center;\">2 &#8211; 1 &#8211; 9<\/p>\n<\/td>\n<td>Launch the player in the air. The distance depends on the type of the bumper.<\/p>\n<p>The power of the bumper is always the same, regardless of the speed the player lands on it with.<\/td>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>BUMPER MULTIDIRECTIONNAL<\/strong><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-319 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/BUMPER-MULTIDIRECTIONNAL-300x169.jpg\" alt=\"BUMPER MULTIDIRECTIONNAL\" width=\"300\" height=\"169\" \/><\/p>\n<\/td>\n<td style=\"text-align: center;\">2 &#8211; 6 &#8211; 3<\/td>\n<td>Launch the player in the air with a fixed height.The power of the bumper is always the same, regardless of the speed the player lands on it with.<\/td>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>POWERBLOCK<\/strong><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-321 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/POWERBLOCK-300x169.jpg\" alt=\"POWERBLOCK\" width=\"300\" height=\"169\" \/><\/p>\n<\/td>\n<td style=\"text-align: center;\">6 &#8211; 1 &#8211; 1<\/td>\n<td>Allows the player to run much faster than on normal blocks.<br \/>\nJumps from powerblocks consume stamina in exchange for higher jumps.<span style=\"color: #ff0000;\">+ Speedboost<\/span><br \/>\n<span style=\"color: #ff0000;\">+ Jumpboost &amp; Walljumpboost<\/span><br \/>\n<span style=\"color: #ff0000;\">+ Faster Stamina Regeneration<\/span><br \/>\n<span style=\"color: #ff0000;\">+ Faster Reload Time<\/span><\/td>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>SPEEDPATH AERIAL<\/strong><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-322 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/SPEEDPATH2-300x169.jpg\" alt=\"SPEEDPATH2\" width=\"300\" height=\"169\" \/><\/p>\n<\/td>\n<td style=\"text-align: center;\">5 &#8211; 3 &#8211; 1<\/td>\n<td><span style=\"color: #ff0000;\">+ Speedboost<\/span><br \/>\n<span style=\"color: #ff0000;\">+ Faster Reload<\/span><span style=\"color: #ff0000;\">&#8211; Can&#8217;t jump<\/span><\/td>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>SPEEDPATH GROUND<\/strong> <img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-323 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/SPEEDPATH-300x169.jpg\" alt=\"SPEEDPATH\" width=\"300\" height=\"169\" \/><\/p>\n<\/td>\n<td style=\"text-align: center;\">5 &#8211; 2 &#8211; 1<\/td>\n<td><span style=\"color: #ff0000;\">+ Speedboost<\/span><br \/>\n<span style=\"color: #ff0000;\">+ Faster Reload<\/span><span style=\"color: #ff0000;\">&#8211; Can&#8217;t jump<\/span><\/td>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>LITTLE ADVERTISEMENT <\/strong><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-335 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/ADVERTISSEMENT-H-L-300x169.jpg\" alt=\"ADVERTISSEMENT H L\" width=\"300\" height=\"169\" \/><\/p>\n<\/td>\n<td style=\"text-align: center;\">6 &#8211; 11 &#8211; 9<\/td>\n<td>Dimension : width 512 px* length 256 px<\/td>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>ADVERTISEMENT HORIZONTAL<\/strong><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-334 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/ADVERTISSEMENT-H-300x169.jpg\" alt=\"ADVERTISSEMENT H\" width=\"300\" height=\"169\" \/><\/p>\n<\/td>\n<td style=\"text-align: center;\">5 &#8211; 8 &#8211; 2<\/td>\n<td>Real dimension : width 1024 px* height 256 px including 2 lost borders of 128 px<\/p>\n<p>Visible Dimension : width 768 px* height 256 px<\/p>\n<p>Example that you can edit : <a href=\"https:\/\/puu.sh\/x44Nh\/28ed220f27.png\" target=\"_blank\" rel=\"noopener\">https:\/\/puu.sh\/x44Nh\/28ed220f27.png<\/a><\/td>\n<\/tr>\n<tr>\n<td>\n<p style=\"text-align: center;\"><strong>METAL TEXTURE<\/strong><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-388 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/METAL-ON-BLOCK.jpg\" alt=\"METAL ON BLOCK\" width=\"294\" height=\"77\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1916 size-medium\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TECH-300x45.jpg\" alt=\"\" width=\"300\" height=\"45\" srcset=\"https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TECH-300x45.jpg 300w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TECH-768x115.jpg 768w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TECH.jpg 786w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/td>\n<td style=\"text-align: center;\">2 &#8211; 10 &#8211; 1<\/p>\n<p>5 &#8211; X &#8211; X<\/p>\n<p>7 &#8211; 1 &#8211; X<\/p>\n<p>7 &#8211; 2 &#8211; X<\/td>\n<td>Some blocks have metal parts that increases the player&#8217;s speed as much as checkpoints and poles.<\/p>\n<p>All other metallic blocks work the same way.<\/p>\n<p><span style=\"color: #ff0000;\">+ Speedboost<\/span><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\"><strong>WOODEN SLIDE<br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1912 size-medium\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/WOODEN-SKATE-300x169.jpg\" alt=\"\" width=\"300\" height=\"169\" srcset=\"https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/WOODEN-SKATE-300x169.jpg 300w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/WOODEN-SKATE-768x432.jpg 768w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/WOODEN-SKATE-1024x576.jpg 1024w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/WOODEN-SKATE-1536x864.jpg 1536w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/WOODEN-SKATE-1568x882.jpg 1568w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/WOODEN-SKATE.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><br \/>\n<\/strong><\/td>\n<td style=\"text-align: center;\">8 &#8211; 2 &#8211; 1<\/td>\n<td>A block that the player can slide on.<\/p>\n<p>Hold down right-click when approaching the block to slide, and release it to jump from the wood.<\/p>\n<p><span style=\"color: #ff0000;\">&#8211; No stamina reload<\/span><br \/>\n<span style=\"color: #ff0000;\">&#8211; Very limited strafing<\/span><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\"><strong>TUNNEL<img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1914 size-medium\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TUNNEL-300x169.jpg\" alt=\"\" width=\"300\" height=\"169\" srcset=\"https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TUNNEL-300x169.jpg 300w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TUNNEL-768x432.jpg 768w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TUNNEL-1024x576.jpg 1024w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TUNNEL-1536x864.jpg 1536w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TUNNEL-1568x882.jpg 1568w, https:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/03\/TUNNEL.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/strong><\/td>\n<td style=\"text-align: center;\">7 &#8211; 3 &#8211; X<\/td>\n<td>When you&#8217;re in a Tunnel, your main weapon changes to a Nucleus.<\/p>\n<p><span style=\"color: #ff0000;\">+ Nucleus is now your main weapon<\/span><\/p>\n<p><span style=\"color: #ff0000;\">&#8211; Rockets are disabled<\/span><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\"><strong>RAILPAD<img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-400 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/RAILPAD-300x169.jpg\" alt=\"RAILPAD\" width=\"300\" height=\"169\" \/><\/strong><\/td>\n<td style=\"text-align: center;\">2 &#8211; 9 &#8211; 2<\/td>\n<td>When you&#8217;re on a Railpad, your main weapon changes to a Rail.<\/p>\n<p><span style=\"color: #ff0000;\">+ Rail is now your main weapon<\/span><\/p>\n<p><span style=\"color: #ff0000;\">&#8211; Rockets are disabled<\/span><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\"><strong>ARROWPAD<img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-399 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/ARROWPAD-300x169.jpg\" alt=\"ARROWPAD\" width=\"300\" height=\"169\" \/><\/strong><\/td>\n<td style=\"text-align: center;\">2 &#8211; 9 &#8211; 4<\/td>\n<td>When you&#8217;re on a Arrowpad, your main weapon changes to a Arrow.<\/p>\n<p><span style=\"color: #ff0000;\">+ Arrow is now your main weapon<\/span><\/p>\n<p><span style=\"color: #ff0000;\">&#8211; Rockets are disabled<\/span><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\"><strong>HEALPAD<img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-397 aligncenter\" src=\"http:\/\/aurel.titlepack.io\/wp-content\/uploads\/2021\/01\/HEALPAD-300x169.jpg\" alt=\"HEALPAD\" width=\"300\" height=\"169\" \/><\/strong><\/td>\n<td style=\"text-align: center;\">2 &#8211; 9 &#8211; 5<\/td>\n<td>When you&#8217;re on a healpad, you regenerate one armor every X seconds.<\/p>\n<p><span style=\"color: #ff0000;\">+1 Armor every X seconds<br \/>\n<\/span><\/p>\n<p><span style=\"color: #ff0000;\">&#8211; Rockets are disabled<\/span><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n","protected":false},"excerpt":{"rendered":"<p>Block Keys ID Editor Description (TITLEPACK OBSTACLE) SPAWN 1 &#8211; 1 &#8211; 1 Can be used as a spawn or to respawn. You need to place at least 1 spawn on a map. POLE 1 &#8211; 2 &#8211; 1 The pole is a block used to finish a map. You need to place at least&hellip; <a class=\"more-link\" href=\"https:\/\/aurel.titlepack.io\/index.php\/blocks-properties\/\">Continue reading <span class=\"screen-reader-text\">BLOCKS PROPERTIES<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"_links":{"self":[{"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/pages\/151"}],"collection":[{"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/comments?post=151"}],"version-history":[{"count":7,"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/pages\/151\/revisions"}],"predecessor-version":[{"id":2332,"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/pages\/151\/revisions\/2332"}],"wp:attachment":[{"href":"https:\/\/aurel.titlepack.io\/index.php\/wp-json\/wp\/v2\/media?parent=151"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}